![]() ![]() In order to find the letters, you'll have to tune your radio to 140.1, and a voice will give a little clue about where the letter is located. *** Spoiler - click to reveal *** enter the bomb shelter in Ephipany Fields As for the rest of the underground world it is left in a state of disarray from what you have done.0:12 - Maggie Adler Letter #13 - Main StreetĠ:54 - Maggie Adler Letter #4 - Main Streetġ:44 - Maggie Adler Letter #1 - Epiphany FieldĢ:29 - Maggie Adler Letter #6 - Discovery CliffsĢ:42 - Maggie Adler Letter #12 - Beacon Beachģ:36 - Maggie Adler Letter #3 - Harden TowerĤ:04 - Maggie Adler Letter #11 - Towhee Woodsĥ:57 - Maggie Adler Letter #8 - Bridge Standħ:21 - Maggie Adler Letter #9 - Camp GroundsĨ:56 - Maggie Adler Letter #10 - Relay Pointĩ:40 - Maggie Adler Letter #5 - Facilitiesġ0:23 - Maggie Adler Letter #7 - US Army RCSġ0:47 - Maggie Adler Letter #2 - Milner Outpost However, if you decide to choose the genocidal path the ending can be gruesome and unforgiving to the main character. As a pacifist the ending can be pretty satisfying, but will leave an emotional imprint on your mind. Most of the interactions in Undertale deal with a variety of emotions and make you question the choices you have made throughout the game. Undertale is considered one of the best Indie titles of recent years, mainly because its story and pacifist playthrough options. Will you choose to play as a pacifist, or maybe you will choose a darker path and take the monster out of the picture? But, are all these creatures monsters? Are they as wicked as they may seem? Either way you have to find your way out, or chance being forever trapped in darkness. In Undertale you will play as a human who falls into an underground world full of monsters. The naunce and thought gone into Papers, Please cannot be understated and it is well worth checking out. There are multiple endings in Papers, Please and over 20 involve sad outcomes for you and your family. Your family depend on you and every action you take can affect them and the outcome of your story. You will have to make a choice between the safety of government or the radical freedoms of a revolutionary movement. One example of the depth of the story in Papers, Please is when a revolutionary group tries to convert you to their cause. Slowly, more and more policies are implemented to prevent suspicious people gaining entry into Arstotzka. The game takes a twist when the government you are working for becomes more hostile towards immigrants. ![]() In Papers, Please you will work as an immigration inspector on the borders of the Arstotzkan side of Grestin. However, Arstotzka is not all it appears behind simply controlling immigration at the borders there is government corruption and revolution at hand.īehind Papers, Please lies a truly depressing story about a man who has been chosen to work for the Arstotzkan government through a lottery and must work in order to keep his family alive. In Papers, Pleaseyou decide who crosses the border between Grestin and Arstotzka while implementing government laws and policies that will bring glory to the Arstotzkan government and keep your homeland safe. It appears as though they may have left for good reasons, but there is a prevailing sense of dread throughout the entirety of the game. ![]() The ending feels resolved, however you are left to wonder about the fate of some family members. Towards the end of Gone Home it is clear that everyone left for their own reasons and in time you understand that when you left your family moved on. You come home to find everyone has left unexpectedly and with no explanation, therefore forcing you to explore your home to solve the mystery. In the case of Gone Home its a sorrowful affair for the protagonist. Going home can form mixed emotions depending on an individuals situation, whether you feel jubilation or dread at the thought of returning home depends on your home life. The disappearance of the protagonists family leaves him in disarray and he must figure out what has caused them to leave. Gone Homeis a mystery game reliant on puzzles which help the protagonist figure out what happened to their family.
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